Despite my worries, the café quickly became active.
Let’s just take over the gallery, let’s gobble up a decent ghost gallery! The café UI is a hassle, and so on… The viewers who were grumbling hard turned into enthusiastic users of the café as I kept preaching the importance of it.
Yeah, yeah, I worked hard on this too. Sure, Yusia worked harder than I did, but when you see your employees grinding away, the boss won’t feel entirely at ease either. I can also say that I’ve been through mental struggles, so it’s fair to claim I suffered just like Yusia did.
After all that effort, if no one used it, it would be incredibly deflating. I genuinely hoped the viewers would find the café useful.
Every time I refreshed, new posts popped up. The regeneration rate was off the charts! At this point, it could rival any regular gallery!
Of course, it didn’t quite have that fan café vibe like the others I had referenced, but hey, good is good, right?
Since the broadcast’s essence lies in that direction, trying to remove that gallery scent is no easy feat. I decided to consider it a sort of personality. This is the vibe of Kayak’s fan café.
I still hadn’t decided on a name for the café.
Names like Kayak’s Playground, Kahaha, and Kakass were thrown around, but there was no consensus among the viewers, nor did I see a standout option myself, so for now, I settled on just calling it Kayak’s Fan Café.
I lack naming sense, and maybe the viewers resemble me in that regard, as no particularly snappy names came up. Other streamers seem to name their cafés quite well—how do they do it? Maybe it takes time or I’ll have to host a naming contest.
Anyway, creating the café has enriched my broadcasts significantly. It’s like I can run my show the way I envisioned.
In other words, I can now communicate with the viewers while keeping an eye on the fan café.
[Such a chill broadcast, lol]
[Look at that smug grin from taking advantage!]
[This is exactly why we created the fan café]
[Ah lol, I can take advantage a bit, right?]
[Kayak is pretty, you know]
[There are way worse exploiters than the host found in the depths… The host is truly generous broadcasting]
[For real lol, if you just did study streams on DuraHan, people would flood in]
[If you keep complaining about being taken advantage of, I might just turn off the cam.]
[All those people complaining are just new viewers. Those who experienced no cam, no mic don’t say anything.]
[Just be grateful that I’m broadcasting.]
For some reason, I kept reading the messages that kept popping up in the chat, leaving behind the self-regulating atmosphere.
-Kayak fan cafe: If it goes on like this…
“It must be Kamen Rider, right? That’s too obvious. I’ve seen that too many times. Bring something more creative.”
Sure enough, when I clicked the post, all it contained was a picture of Kamen Rider striking a pose.
I was running out of things to write, but since it was the first day of the cafe opening, I felt like I had to keep squeezing out posts. Still, reading through them sometimes brought up some entertaining ones, so it wasn’t a completely fruitless endeavor.
-Extra! Abyss Camilla hotfix is slow…
“Camilla hotfix? I’m a supporter reading patch notes, but there’s no such thing. And why would it even be about Camilla? It’s too obvious that it’s bait. If it were something like Lennok or Lily, I might get it. Camilla is the hero who wouldn’t fix a bug even if it had one—she’d just call it an easter egg.”
[So why isn’t it fixed then?]
[Info) Camilla’s fear duration is a whole 0.1 seconds longer than other heroes.]
[This demi-god is scared, lol.]
[Feels like I’m watching Kayak trying to act smart.]
[Didn’t the host see that drunk guy’s wrist getting twisted a while ago?]
Camilla’s fear duration being slightly longer is an easter egg.
Unlike other heroes who might receive an extra gold or take one more point of damage—something that doesn’t really impact gameplay—Camilla’s is directly impactful. A 0.1-second difference could lead to a significant disadvantage.
That’s why I asked them to fix it when I visited the headquarters, but I didn’t get a particularly positive response.
It turns out, Camilla’s character code is so intricately tangled that touching one thing could cause a domino effect of errors. I’m no expert in programming, so I just nodded and thought, “I see.”
Anyway, I’ve adapted by now, and while it’s a bit disappointing, I was promised a new skin for Camilla, so I can endure it.
Instead of a man, I promised to have Camilla’s new skin. This is something I can endure.
Anyway, what exactly is the content of the post about Camilla getting a hotfix? Just looking at it, it feels like a bait.
Now that I think about it, it seems there are more and more such bait posts lately, like with Kamen Rider.
Should I say it’s a kind of oversaturation? About a third of one page is taken over by these posts, so it might be time to dish out even a mild punishment.
However, the content of the clicked post was something I never expected.
– Breaking news, Abyss Camilla hotfix is out…
Boogie~ Boogie boogie boogie~
(A GIF of the dancing Boogie and Camilla)
“Ha ha ha! What is this again?”
[When was Boogie even a thing? LOL]
[Hmm… That’s a bit lame.]
[Your humor threshold is quite low, teacher.]
[If Kayak tries to be funny just once, they’ll wipe out all the prizes.]
[What’s a Boogie?? This is my first time hearing it.]
[Only the old-timers know this meme.]
[If it was just Boogie, it would’ve been lame, but with Camilla, it’s funny.]
[Just seeing Camilla makes me laugh….]
[??? : Camilla is my girlfriend.]
[Look at how much the recommendation skyrockets because Kayak laughed LOL.]
[These guys have no backbone.]
[Did they cut Camilla’s motions perfectly? Did they make it themselves?]
Ah, that was a truly unexpected attack.
To be honest, it wasn’t an article that made me laugh out loud. The title and content are just the usual nonsense you find around the community.
Yet, what made me laugh was the unexpectedness of it. Clicking on it without any thoughts and then seeing the scene of Camilla dancing with Boogie.
Ah, this is a bit of a blow to my pride. I thought I had a refined sense of humor as a quality jester. Who would’ve thought I’d crack up at such a simple joke?
I gathered my facial expression, which had dropped in amusement, and continued to explore the cafe.
*
The cafe didn’t just give me laughter. When there was nothing to do in the broadcast, I spent time reading posts, and it even created things to do in the broadcast.
Of course, it even created things to do on the broadcast.
– The realism makes it feel like you’ve become a real police officer. Let’s become a SWAT team and carry out missions!
“Hmm….”
It’s a review. A game review, that is.
Lately, I’ve had nothing to do on the broadcast, so I immediately jumped in and got bombarded with recommendations from viewers, resulting in several strong candidates emerging.
The review video I’m watching right now is no exception. The gameplay footage looks incredibly fun.
Shooting guns, sneaking around, completing missions without getting caught by enemies… it’s practically a game filled with romanticism. I can kinda understand why the viewers like it.
“But isn’t this more like a special forces unit than the police? Aren’t they doing everything?”
[This is probably a special forces unit too]
[It’s not just the police; it’s SWAT]
[What’s SWAT, you nerds?]
[It’s an acronym for something, I guess]
[So you know what SWAT is~ it’s so damn cool.]
[That means Special Weapons and Tactics, the police special unit]
[In America, there are a ton of terrorist incidents and serious crimes, you know]
[It’s because the land is big]
“Got it.”
Setting aside the viewers’ half-knowledge that I could step into, the game itself looked extremely fun. The review seemed oddly credible, emphasizing the realistic details. Apparently, it incorporates the code of conduct for actual special forces operatives.
You could die while performing missions, or the hostage you’ve rescued might get killed. It’s a nail-biting, intense game.
However, one thing stuck out—this game should be played with others rather than solo. Just like real special forces members don’t operate alone, this game also encourages multiplayer. I’d need to gather other aspiring special forces members.
Nothing is impossible. It might have been unfeasible back in the day on a deserted island, but now there are plenty of people to call. Just the faces that spring to mind would easily fill the required slots.
But what really caught my interest was something else.
[RXomega has donated 1000 won!]
– Teacher, you can play this on VR too, and it’s way more thrilling in VR.
“VR, huh?”
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