The Place of Judgment is considered one of the most powerful skills even in the Inbl.
If only I could close the distance enough, it could theoretically force a one-on-one against a Shaman or a Priest.
I could wipe out an enemy without any loss.
But if it only had advantages, every team in the world would definitely have an Inquisitor as a must-have. In reality, there weren’t many players using Inquisitors worldwide.
Inquisitors are heavily hindered by their slow mobility. Unless they’re used for protecting a dealer like right now, the odds of casting The Place of Judgment on an Assassin dwindle to virtually 0%.
Even within this sanctuary, tracking has its limits.
That said, they aren’t exactly powerhouse fighters either. They have the high durability typical of knights, but they aren’t exceptional like a lancer.
In short, one-on-one isn’t that strong.
There’s also a characteristic that skills used in the sanctuary recover cooldown, making them weak against skills like a Warrior’s ‘Reverse Blasting Qi’.
[You are under the effect of ‘Contract of the White Moon’.]
[You gain enhancement effects on all martial arts-related skills. All action speeds…]
[You cannot use any Shadow series skills.]
The Shaman’s buff ‘Ritual: God Spirit’ that I received before entering the sanctuary is still active.
This is a build that has already dealt a blow to that Kelberos.
If you think you can deal with an Inquisitor easily, go ahead and try.
“White?”
The Inquisitor’s eyes flicker.
I didn’t miss that flicker.
When the mind gets agitated, thinking tends to narrow.
My dagger is aimed at their brow. The opponent didn’t even consider the possibility of a feint.
I didn’t exert much power from the start.
Mid-attack, I change direction, and while the shield is rising, I kick it from below to add force.
The shield rises higher than the enemy expected, naturally exposing a gap below.
With that, I lower my body and aim for their foot.
I quickly draw my dagger and slice the Achilles tendon while slipping out.
[Critical hit enhancement activated due to the effect of ‘Contract of the White Moon’.]
[Successful activation of ‘True Critical Hit: Achilles Tendon’.]
[Enemy’s movement speed reduced by 18%.]
[Applies ‘Hemotoxic Poison: Himotoxin’ effect to the enemy.]
With the Shaman’s buff, my attack power is more than sufficient.
Given that, a build focusing on bleeding and poison, quickly choking them out, is the way to go.
Reducing that shield clumsily was your fatal mistake.
It seems like you were thinking of a speed similar to a Ripper.
But that guy isn’t a speedy Assassin in the first place.
I don’t plan to stop attacking just once.
I have no intention of stopping my attacks.
If the lower defenses have become severe, then I will just aim for the upper part again.
The fact that the enemy’s shield has shrunk in size means—this gives us the chance to mess with their shield control.
I deflect their blade with my dagger, sending it off to the side.
With my left hand pressing down on the lowered shield, I jump.
Knee kick to the helmeted face and the dagger in my reverse grip slices the carotid artery under their chin.
[‘True Critical Hit: Carotid Artery’ effect successfully activated.]
[The enemy’s damage from bleeding increases by 24%.]
[Applying ‘Hemotoxin: Bleeding Poison’……]
Blood splattered all over, soaking the Inquisitor’s armor in crimson.
The floor and even the shield are drenched in the fatal red liquid.
No matter how tough a knight class might be, with that much bleeding, their health bar would probably drop by half.
Well, it’s about time to make my move.
If I finish this off, I’ll be out of this holy ground in 15 seconds.
“Faith is believing in something, knowing it’s not the truth.”
With that short incantation, the Inquisitor’s ‘Testimony’ activates.
A red effect overlays their armor, and the magic wrapped around their blade expands, increasing their attack range.
The weapons scattered across the sanctum begin to fly toward me.
Right now, I can’t penetrate that armor.
That’s fine. It’s not a long-lasting skill.
At most, it’ll last 8 seconds. It’s a time for me to attack, but that’s all the Inquisitor has.
Even if the sword’s range has increased, their slow mobility remains unchanged.
Closing the distance in one go is impossible.
I dodge their slashes while bouncing projectiles back, and I kick the lid of the Iron Maiden away.
“Three, two, one. Right now.”
I push off the wall and re-enter in front of the Inquisitor.
The raging magic loses power and fails to slice through my body.
What’s left is a forced groggy moment of just 1 second. I close the distance in that time.
[‘True Critical Hit: Hepatic Artery’ effect……]
[‘True Critical Hit: Subclavian Artery’……]
[‘True Critical Hit: Abdominal Aorta’……]
Before their posture stabilizes, I stab their artery.
I push away the sword in my right hand and target the subclavian artery above the chest.
Finally, I throw my dagger, hitting the lumbar artery.
I got hit by the shield due to my greed, but hey.
I’d say I did well considering the circumstances.
I hit the timing just right before the godly buff expires.
Seeing the Inquisitor’s face go blank makes me smirk.
“It’s over.”
[Active: Massive Hemorrhage]
[Inflicts damage equal to the number of critical hits caused by acute bleeding.]
[Inflicts damage equal to the number of successful critical hits.]
[The effect of ‘Contract of the White Moon’ is released.]
[‘Sigma Gawol’ has taken down ‘Q Prime Holy.’]
[The caster escapes from the ‘Place of Judgment’ after dying.]
[Successfully defeating the caster restores the skill cooldown.]
*
《 Gawol has been dragged to the Place of Judgment. Sparrow is also on the move, searching for prey. 》
《 It seems like they’re targeting Hecate, doesn’t it? 》
《 Yes. ‘The Place Where the Storm Sleeps’ is a rather dark battlefield. It’s great for an assassin to hide, but it’s also good for a sniper. 》
《 Rather than obsessing over the hard-to-find outlaw, it appears they aim to cut down Hecate to block her sustain. 》
《 Snipers also have a hard time aiming in a dark battlefield. 》
The assassin scanned the battlefield from a wreck’s crevice.
The core monster hunter’s health had dropped significantly, but it wasn’t a level of concern for immediate death.
Luce will be blocked by the grappler.
The assassin will eliminate the shaman, who has lost her protector, while the monster hunter takes out Luce.
If a sniper takes down one, it’s a sacrifice worth making.
After all, a sniper isn’t a class that can single-handedly turn the game around.
Once the surviving melee classes start their pursuit, they’ll be caught in no time.
Moreover, the sniper cannot carelessly fire an initial shot while the assassin remains unseen.
If their location is revealed, they’ll die.
Ultimately, at least two, at most three, will survive to finish off Gawol.
《 Luce and Purek spot each other. The grappler’s muscle enhancement. Approaching Luce rapidly. 》
《 I’m curious about what Sigma is thinking. In fact, Sigma’s combination doesn’t really need to engage head-on, does it? 》
《 Gawol could have played the spotter role and tried to chip away at the enemy with the sniper. But by engaging like this… I can only say it’s incredible confidence. 》
《 Both teams collide! 》
A muscular man approached the paladin.
As his brutish hands reached for the shield, it deftly slipped away, smashing onto the ground.
With a slight distance created by the shockwave.
A sharp sword aimed for the wrist, but the grappler wasn’t easily caught off guard.
No further entry allowed. As soon as Luce hid behind the shield, the shotgun bullets got blocked by the guard.
Luce had become sturdier compared to last season.
Even while facing two opponents alone, she didn’t easily get neutralized.
From the start of the chaotic plan gone awry, Sparrow began to move.
[You are under the effect of ‘Blessing of the Gray Moon.’]
[For up to 10 seconds, meld into shadows within 10m of the player……]
[Caster: Q Prime Sparrow]
The blades hidden in the shadows aimed for the Shaman’s neck.
In the midst of the chaos. An ambush occurred when one couldn’t afford to relax even for a second.
An ambush in such situations is tough to respond to, even for first-string players.
Yeah. It’s tough to respond.
In other words, it doesn’t mean it’s impossible.
Hecate, muttering something, suddenly jerked her head.
The sound of the Monster Hunter’s gunfire.
The impact sound from the Paladin’s shield.
And the splashing footsteps running through the rain……
“I heard that.”
The staff struck the ground immediately.
Magical energy created a talisman, generating a barrier.
The shield was broken by the shadow thorns, but the Shaman had bought enough time.
As a certain demon said, there’s no need for perfect defense against an assassin’s ambush.
First, deflect the main weapon, the dagger. And then protect the vital points.
If either one is achieved, it can buy a moment until allies can provide support.
The moment the staff knocked away the assassin’s arm.
A sharp kick struck Hecate’s head.
The shock of being hit spun her vision.
Her body was prickled all over by the invading shadows.
But a smile was etched on Hecate’s lips.
Because the returning staff had blocked another dagger.
“I did it! See? I’m not that bad! It’s just that they’re the weird ones!”
If it weren’t for the battle, she would’ve jumped around with excitement.
But then, a voice echoed that shouldn’t be heard.
“What did I do?”
“Eeeek!”
When on earth did he get here?
The silver-haired assassin flew toward Sparrow.
The situation was so urgent that she couldn’t check, but in the corner of her vision, there was a kill log.
Hecate, startled, activated a wide-area buff.
It was a mechanical movement.
Support me by donating at least $10, and you'll have the right to request any novel from Novelpia (excluding 19+ content) using a newly developed tool.