– You know… I feel at ease when I’m with you.
– Just having you around makes it seem like I could handle the successor training well and forget about the past…
– S-so, please stay by my side. I won’t act all prickly anymore, okay?
▶ What action will you take?
Reject Yuri’s confession.
Accept Yuri’s confession.
▲ 2. Accept Yuri’s confession.
– R-really? Thank you! From now on, I’ll really… really do my best! So, we’re officially dating now, right?
“It’s easy, it’s a piece of cake. I told you I’m confident, didn’t I? I’m great at dating.”
[Of course, of course]
[Did I say I’m good at dating? (after 5 tries, I finally seduced Yuri)]
[Looks like Kayak can’t handle dating sims either, huh…]
[But hey, 5 tries is decent for a first attempt]
[Actually, top-tier predators in the dating scene can’t typically handle these games, lol]
[Ha, alpha guys and alpha girls just have to talk to get attention; how do they even pick the right options, lol]
[Saying funny lines is one thing, but a handsome guy talking makes me laugh way more]
After failing on the first try, Kayak finally manages to seduce Yuri after multiple attempts. The flustered first impression has vanished, leaving only the triumphant demeanor after successfully charming Yuri.
[Honestly, after seducing Yuri, it kinda loses its luster…]
[While trying to charm her, she seemed so aloof and untouchable, but now it’s just… whatever.]
[When the interest level is above 90, it feels like they’d share everything, lol]
[It feels like she lost her character personality]
[Maybe it’s because her chest is small]
[But she does seem to have a bit of affection deficiency in her tone and actions]
[She seems to want to confirm if we’re dating, like asking me not to abandon her, and it’s kinda funny, lol]
[Dating a girl like this could lead to big trouble later]
[I bet she has a Kuromi doll at home, lol]
[For real, she might get possessive if I talk to another girl, lol]
[A chaebol with a yandere vibe and affection deficiency? Honestly, that sounds kinda good?]
[That’s why this isn’t a complete success, lol If I do it right, Yuri won’t have any affection deficiencies or possessiveness when we date]
[Normal ending, gg]
“What do you mean, normal ending? What’s that supposed to mean?”
– Relationship with Yuri – ED#2
You have successfully opened up to Yuri and connected with her. However, that relationship feels as unstable as Yuri just before a breakdown.
I successfully got dizzy. However, the relationship feels as shaky as Yuri right before breaking up.
To maintain this unstable relationship with Yuri, a lot of effort will be needed.
“Heh heh, oh dear…”
The ending message popped up. Kayak, realizing the viewers’ words belatedly, slapped his forehead.
Right now, the ending did connect with Yuri, but it wasn’t a perfect connection; it was just a plain normal ending, as it is.
To reach a true happy ending, a Jin ending, or a hidden ending, it seems more conditions are needed.
But Kayak shook his head as if saying that’s all there is to it.
“I don’t want to see the Jin ending. And I’ll say this boldly: I’m sorry to Yuri’s fans, but I’m not dating a bothersome girl like Yuri. She needs to go to the hospital for treatment instead of dating right now. With her current mental state, even if we start dating, we’ll definitely break up. Right, that’s it. It’s the classic menthe-ra, landmine girl type. No matter how much money you have, if your mind is like that, it’s meaningless.”
[Lol you’re right]
[Kayak just totally wrecked Yuri, lol]
[Yuri’s mom’s route is getting destroyed, lol]
[The host is right, I’ve actually dated someone like Yuri and it was really hard due to her obsession]
[Having a girl like Yuri obsess over you can actually be good, you know?]
[That’s only if you’re not as attractive or wealthy as Yuri]
[I like Kayak the most]
[I wish Kayak would obsess over me]
[Is there a strategy for the host?]
[Let’s go back to basics and flirt with the childhood friend]
[Blonde knight Elia, let’s go]
However, Kayak showed no particular reaction. Her pupils strangely widened as she keenly watched the chat, resembling a reptile hunting its prey.
This is somewhat of a foreboding symptom. New viewers who had just started watching Kayak’s stream were slow to grasp the situation.
In contrast, long-time subscribers who had been watching her streams for a while sensed something was off.
[This is a bad sign, we’re done for]
[Quick, stop the stream!]
[Let’s go play some Abyss ranked before leaving, okay?]
“Today’s lesson: let’s avoid dating girls like Yuri. Don’t forget what I said and take it to heart—”
-The broadcast has ended.
As soon as he finished speaking, he immediately cut off the stream, so Kayak’s last words were delivered halfway.
As soon as she finished speaking, did Kayak just end the stream? Her last words were cut off halfway through.
“Whether you’re scrubs or we’re the scrubs, the results will tell!”
This was a post that appeared on social media one day.
It was one of those promo stunts commonly seen in the gaming industry. Normally, it would disappear without ever grabbing anyone’s interest.
– #Envision #Higher Games
But the reputation of the game developers involved was anything but ordinary, which caught people’s attention.
Once threatening the world-renowned game Abyss, Envision is now teaming up with the American powerhouse game developer Higher Games, known for producing multiple masterpieces.
The collaboration between these two stirred quite a buzz among gamers. Renowned game companies inevitably draw the spotlight of gamers.
If two well-known game companies joined forces, the promotional effect was such that they wouldn’t even need to push their marketing.
In other words, it was a massive new release that was expected even before it launched.
Thus, “Island” was released with great anticipation.
That didn’t mean they didn’t do any promotion at all. While everyone who was in the know would play it regardless, Envision and Higher Games had grander goals.
They hoped it would become a national game that everyone would play, hearing others say, “I heard this game is really fun.”
Just like Abyss. Though different genres, Envision and Higher Games had their eyes set on Abyss. It was a long-standing desire of Envision, which had walked the path of doomed games after losing to Abyss.
Therefore, despite being an anticipated new release, the game company chose to promote it by giving ads to numerous streamers. They planned to recruit streamers from all over the country.
This was largely because the game’s genre was fundamentally close to survival.
Survival. A survival game. A genre as common as dirt. What was noteworthy was that they mixed in various elements while sticking to survival as the foundation.
Participants all find themselves on a vast deserted island called “Island” to kick off the game.
They have to survive on the island, and if they are still alive by the end of the fifth day, they ultimately win.
The final number of winners is limited to ten; if more than that survive, a death game ensues where everyone must turn on one another.
Even if the number is ten or less, those who want to win solo are free to eliminate everyone else. Alternatively, they can form a party and achieve a joint victory.
At first glance, the rules seemed complex, but in reality, there were many complications involved. This raised concerns that it could serve as a kind of entry barrier for new gamers, yet the company decided to go ahead as planned.
They believed these intricate rules would be the draw and charm of “Island.”
*
“Island…?”
The Island decided to give advertising opportunities to promising streamers from various countries.
Among them, there were quite a few Korean streamers. After all, Envision, one of the developers, was a Korean gaming company.
Naturally, an advertising inquiry landed in the lap of a certain promising Korean streamer.
“Envision’s offering… survival. Simultaneous advertising with streamers? How many are we talking about here?”
Having gradually risen in broadcasting stature and done multiple ads before, this was the first time handling an ad campaign involving a large number of streamers all at once—especially with the catch that while they would advertise together, they wouldn’t be collaborating on the broadcast itself.
“Did Envision completely give up?”
There had been previous occasions when advertising deals with Envision were made. At that time, I poured my heart and soul into playing the game and provided my own feedback.
What was Envision’s response back then? I remembered the developer’s words about one day reclaiming their place in the Abyss and rising back to being a top-tier game.
Had that determination all been tossed aside? Envision was out of sight, completely preoccupied with this new game.
Separately from that thought, the game surprisingly looked quite fun. With decent graphics, a survival system, the thrill of survival, and Envision’s signature customization that you’d miss if you skipped it.
After checking out the in-game video sent by the advertisers, I slowly nodded. There was no reason to decline.
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